An Awfully Big Adventure

Back in the olden days, I was a BIG PC gamer.  I didn’t have a Nintendo or Sega or whatever, so instead of bouncing around with Mario and Sonic, I hung out with a different crowd – Roger Wilco, Larry Laffer, and of course, Guybrush Threepwood.

I was in deep, you guys.  I knew the names of developers, had my finger on the pulse of new releases, and would play straight through into the wee hours, the click click click of the mouse and sweet midi tunes the only sound that broke through the night.

Grim Fandango - A noir adventure classic

I still think back on that marathon gaming fondly, and although the glory days of adventure games are behind us, I still get super excited anytime a halfway decent point and click adventure comes around.  You can imagine how THRILLED I was when I came across the kickstarter campaign for Double Fine, a company founded by one of my fave designers, Tim Schaefer (a crucial player in the SEMINAL Monkey Island adventure series, as well as the designer for one of the best adventures of the 90s, Grim Fandango).  The request for funding covers the development of a brand new adventure game, as well as a behind the scenes documentary for the development process, both of which sound great to me – but what is even more fantastic is the incredible response to the campaign – in less than 8 hours they reached their goal of $400,000, and have to date raised more than 1.9 million!  You know what this says to me? I am so not alone in my love for adventure.   I have high hopes for this game, and I am looking forward to the documentary too.  Anyone with me?

Check out the campaign and video here.